
Peloton Lanebreak Tread
Gamified Fitness Cycling & Running Experience
Description
Built Peloton Lanebreak Tread from prototype to launch — Peloton's first gamified fitness experience on the Tread. Co-developed multiple prototypes in a small, agile team of three; the greenlit concept shipped. Owned the refactor that unified the Bike and Tread codebases into a single architecture, and built accessibility features and level filters that broadened the experience across player profiles. Named inventor on a US patent for dynamically adjusting exercise-machine difficulty based on in-game progression.