operator: adriano_valle_hernandez
limited
AvariaVS

AvariaVS

Competitive PVP Tactical JRPG

RoleUnity Game Developer
Year2017
Statusreleased
ClientJuncture Media
StackUnityC#

AVARIAvs was a competitive PVP tactical JRPG — my first real gig building someone else's game, and I loved it. I built level structure systems, camera logic, and gameplay triggers, but the part I got most into was working with the writing team to wire narrative into the actual gameplay — lore, NPC dialogue, story-driven events woven through levels and scenes. Toward the end I helped polish for Steam launch, building mini-game puzzles and tournament leaderboards to round out the experience.

Adriano brought a passion and dedication to the project that really shone through his work. His ability to learn new techniques and adapt to my crazy directions proved invaluable!

— Andrew Linde, Lead Developer, Juncture Media